The Master in Communication Design and New Media aims to consolidate and deepen theoretical and practical knowledge at a post graduated level, as well as to develop professional and research skills in Communication Design, by integrating new media with the practices and project methodologies of design. At a specific level, the course aims to provide the necessary skills to allow professionals to operate in several dimensions of the market, enabling them to lead and develop interdisciplinary projects in the areas of design, communication and multimedia, based on a critical, reflexive and projectual performance guided by high quality standards and requirements. The course promotes a set of skills indispensable to the development of projects that reflect innovative applications of knowledge and to independent practices in the field of research, while encouraging the pursuit of advanced studies in Communication Design.
Projects by the students of the Master’s program in Communication Design and New Media, dissertations, exhibitions, and publications are available at http://fbaul-dcnm.pt.
TO WHOM IT IS DESIGNED?
The fact that designers are currently involved in increasingly complex processes drives the Master to address the needs of those wanting to update and systematize knowledge and simultaneously acquire new skills. The course is destined to those who hold a bachelor’s degree (licenciatura) or legal equivalent in the areas of Design, Fine Arts, Architecture, Multimedia, Communication and other related areas.
The Master’s program is founded on the assumption that new information technologies constitute an essential resource to contemporary Communication Design and that it becomes urgent to contextualize them critically. The course is based on a structuring cultural model that approaches design as a natural area of trans-disciplinary convergence and assumes new media as a privileged means for affirming the relationship between design, art, culture, science, technology, and society. In this context, a greater responsibility is attributed to the designer as a mediator of increasingly complex communication processes; a fact that implies a critical view consolidated by research and by scientific and academic knowledge. This approach fosters not only a practical exploration, but also a reflexive engagement, through research, with the new challenges that contemporary means of communication entail.
The course assumes that research is based on the integration of practice and critical thinking, provided, at first, by the cast of disciplines that comprise the curricular year, and secondly, by an individual project or dissertation. The first year is configured as a stage of exploratory research in order to define the contexts, approaches, interests and research questions that will guide the development of the dissertation or project.
The curricular component (of the 1st year) is designed in order to provide the master students with the specific knowledge and techniques required by academic research, addressing the methods and planning of practice-based research.
The structural core Project/Laboratory aims at developing and consolidating the research skills of each graduate student, providing the necessary instruments for the development of the research project. Facing the new paradigms of knowledge production as a personal and collective investment, the program assumes an exploratory research approach, while taking advantage of multi-disciplinary and collaborative practices, fostering teamwork (between students, faculty and external collaborators) as well as partnerships with other institutions or companies of recognized merit. The necessary conditions for the development of projects are assured through mentoring (project/technology), seminars and workshops aimed at sharing ideas and acquiring skills essential to the progress of each student’s work.
With regard to curriculum’s theoretical framework, the first semester is focused mainly on an historical contextualization of the media, seeking to understand how these relate to the discourse and methodologies of Design. The second semester focuses on the contemporary understanding of media, through the study of digital culture. This approach highlights the key role of design processes in building interactive systems and experiences and on the monitoring of communication processes. The contextualization provided by the theoretical disciplines seeks to encourage a critical understanding of Design and New Media (Contemporary Studies in Design, Theory of the Media, Study and Critique of New Media). This approach stresses the importance of media in the genealogy of design, pursuing a view based on its values and methodologies rather than on the mere mastery of tools.
The optional courses seek to circumscribe the research interest of master students and constitute an important support for the conceptualization and implementation of Communication Design projects (Sound and Image, Editorial Design and New Media, New Media Production, Interactive Information Design). The disciplines that focus on research methodologies (Research Techniques and Methodologies, Project/Dissertation Seminar) ensure the necessary familiarization with the formal requirements of research and provide orientation for the development of the dissertation proposal or project.
The second year is designed so that students can develop their research project in order to obtain a master’s degree. This process is considered to be a synthesis between practice and critical thinking and a moment to elaborate a discourse in Communication Design that culminates with the development of a dissertation or project. This work must be properly documented and sustained, and may take different forms (e.g. written essay, publication, online platform, audiovisual, multimedia or interactive application or installation, exhibition, etc.), given that it is duly discussed, followed by the supervisor(s) and supported by a written document.
Check here the course coordinator.
Emílio Vilar, Luísa Ribas, Patrícia Gouveia, Pedro Almeida, Pedro Ângelo, Sofia Gonçalves, Sónia Rafael, Victor Almeida.
José Gomes Pinto, Maria Teresa Cruz.
Communication Design and New Media study programme (pdf)
IMPORTANT NOTE: The current study plan is being restructured.
The Master’s degree in Communication Design is granted to those who have obtained 120 ECTS, through the conclusion of the Specialization Course (Curso de Especialização) in Communication Design and New Media (60 ECTS) and the approval in the public defense/assessment of a final work (60 ECTS) – original scientific dissertation or original project work, corresponding, respectively to the Dissertation and Research Project.
All classes are addressed in portuguese. Therefore, it is recommended an independent knowledge of portuguese language (at least B1 level according to the Common European Framework of Reference for Languages).
1st year / 1st and 2nd semester
The first semester provides a contextualization of new media technologies as a resource for design practice and as informed by the theoretical subjects and explored in the practical courses. The second semester focuses on recognizing the values of new media in the contemporary context, addressing the ways in which they promote new models and processes of communication that reconfigure the role of the designer.
Contemporary Studies in Design (T)
CSD historically frames the relationships between the contents, media and agents of the communication process, while critically questioning the assumption that new media tend to render neutral the contents and passive the subjects. This course will approach design as a process, as a conceptual domain and as a tangible result. Focusing on the concept and dynamics of design as a cultural discipline with a social impact, this course takes into account the changes brought by globalization and communication technologies, while highlighting the social dimension and design criticism in our time.
Media Theory (T)
This course focuses on an extended strand of media studies, understanding media not only as carriers or conveyors of a message but as promoters of many of the most interesting problems of modernity. It discusses the concept of media, its genealogy, discourse and reality, while exposing critical views and theoretical positions that provide a historical understanding of the evolution of the media and its effects on society and culture. According to the paradigms of communication sciences, media theory, and philosophy of the media, it places the digital revolution as a moment of inevitable continuity with a dependence on technological mediations.
Project I and II (TP)
These curricular units consider design practice as a form of applied research and rely on a broad understanding of Communication Design as an inclusive discipline and as a field of multi-disciplinary knowledge. They aim at the development of projects whose conceptual characteristics can be allied to an exploration of technological and creative possibilities from which research questions may arise. Project I and II are seen as a pool of experimentation and interdisciplinary production, while assuming that any discourse proposal in Communication Design must revert to or be effectuated through practice, i.e. the deployment of communication artifacts. In the 1st semester, different thematic and operative mottos are explored in articulation with the Laboratory course in order to assess and delimit each student’s research interests. The 2nd semester is dedicated to their further study and practical exploration, according to the methodology proposed, namely, by defining the conceptual parameters, materials and resources to be explored and translated into concrete practical work that may converge with the research proposal.
Media Laboratory I and II (TP)
Laboratory consolidates the guidelines of the Project course through a familiarization and experimentation of different means of production, providing the technical skills required for the development of projects. They provide a contextualization of creative possibilities of media technologies including a formative approach to specific tools, while contemplating the tutorial development of practical work developed in articulation with the Project course. The program addresses time-based media and tools for web production, and then focuses on programming languages and tools that allow the developments of multimodal and interactive systems and applications.
Research Techniques and Methodologies (T)
Research Techniques and Methodologies seeks to provide students with the theoretical and technical means necessary for conceptualizing, defining, structuring, organizing, planning and carrying out a post-graduate level research work, which will materialize in a theoretical dissertation or a theoretical and practical project. This work should be autonomous and reflective, properly supported and justified, reflect a pondered analysis of contents and sources of information, critically discuss the results, identify limitations, and present conclusions and guidelines for future research.
Study and Critique of New Media (T)
This course aims at understanding the problems and discourses related to new media as decisive factors for the emergence of a critical thinking and of new social, political, aesthetic and artistic strategies. It focuses on the theoretical grounds of the study of media, addressing notions related to their mutation, to digital culture, discussing concepts such as interface and interactivity. It thus interrogates a vocabulary that simultaneously presents technological, cultural and ideological values, promoting an understanding of the characteristics and language of New Media.
Editorial Design and New Media (optional/TP)
The program develops on a conceptual and operational level around the dialogue between analog and digital media and their modes of creation, structuring, access and presentation of content. Its main approach is focused on the complementarity between ‘paper’ and ‘pixel’, fostering the analysis and development of different objects and strategies of editorial design. It approaches the new editorial paradigms that emerge from the crossing of means of production and from the complementarity of editorial objects and publishing strategies.
Sound and Image (optional/TP)
This curricular unit provides an introduction to different strands and strategies of articulation between sound and image, contextualizing artistic approaches that explore the intersection of media and modes of communication. It approaches the foundations of audio-vision, as well as the search for correspondences between sound and image and their combination in dynamic and interactive media. It provides a historical/cultural contextualization with the aim of identifying models of articulation between sound and image and their creative application. This course aims at the development of skills for the analysis, reflection and experimentation of creative forms of expression and communication that interrelate or integrate sound and image.
New Media Production (optional / TP)
The program approaches the contexts and implications of the concept of production considering its relationship to design and new media technologies. It fosters an understanding of digital computational media, and the recognition of their importance, as a new condition for cultural and material production. The course is focused on knowing the process of conceptualization and development of a digital product, as well as the application of different methods of collaboration and decision implied in its creative development. It seeks to frame the role of the designer as an active agent in the creation of experiences, while emphasizing the cultural and social action of design.
Interactive Information Design (optional/TP)
Given the need of defining a territory for articulating Information Design and Interaction Design, their possible convergence is outlined, addressing the creation and management of complex information visualization systems and the models that explore the possibility of interaction as a means to define meaning. The course is focused on the study, creation and implementation of different systems for organizing and presenting information, while approaching topics such as Information Aesthetics and Visualization of Complex Data.
Game-Design identifies the principles of digital games and provides an overview of their application to contexts other than mere entertainment. Moving form the margins to the center of culture and industry, digital games shift towards new contexts whose scope includes areas as diverse as politics, health, education, citizenship and cultural heritage. This course seeks to frame digital games under a multidisciplinary perspective, focusing on the application of criteria and methodologies adequate to the developments of gameful interactive models.
Unavailable in 2016-2017
Programming languages applied to Design (optional/TP)
Each language is a collection of words and symbols (syntax) with a set of rules that define their use (semantics); it allows, in different ways, the conversion of ideas into code and places us in a particular context of communication. By exploring the creative possibilities and aesthetic qualities of code, this course promotes its understanding as a means of expression applied to Communication Design.
Unavailable in 2016-2017
Net Culture (optional/TP)
The course seeks to contextualize the paradigm of “Network Culture” through the knowledge of the first computer models and principles of hypertext and hypermedia. The “Network” is understood according to a broad conceptual perspective, integrating theories of cognition, fragmentary construction, mapping, memory, archive, among other concepts. The focus is on the social paradigms of the Network, of Participation Culture and the concept of Collective Intelligence in building communication contents.
2nd year / 3rd semester
The following two semesters are dedicated to the definition and development of the dissertation project, in order to obtain a Master’s degree.
Dissertation/Project Seminar (TP)
Project / Dissertation addresses the formulating the research project to be developed by each graduate student. Dedicated to the direct support of dissertation or practical project, this course aims to provide the theoretical and technical means necessary to systematize and pursue a research project. The graduate student should be able to structure and develop a research project, address the relevance of the chosen theme and the kind of approach pursued, enunciate the research question, theoretically contextualize the theme, describe the research objectives and methodology to accomplish them, as well as organize the bibliography and references on which the work is based.
You can consult the course’s present schedule in the following link.
Who can apply
Are accepted as candidates for the Mestrado (Master) in Communication Design and New Media:
- Holders of licenciado degree (bachelor) or legal equivalent in the areas of Design, Fine Arts, Architecture, Multimedia, Communication and other related areas;
- Holders of a foreign academic degree conferred following a 1st cycle of studies organized according to the principles of the Bologna Process by a State acceding to this process in the areas of Design, Fine Arts, Architecture, Multimedia, Communication and other related areas;
- Holders of a foreign academic degree in the areas of Design, Fine Arts, Architecture, Multimedia, Communication and other related areas which is recognized as meeting the objectives of a Licenciado degree (bachelor) by the Scientific Board of the Faculty of Fine Arts;
- Holders of an academic, scientific or professional curriculum recognized by the Scientific Board of the Faculty of Fine Arts as attesting the capacity to attend the study programme.
HOW TO APPLY
The presentation of the application is carried out exclusively online, through the Fenix platform. All the information regarding the application process (dates, vacancies, necessary documents and form of submission of the application) can be consulted here.
For the presentation of the application, a non-refundable application fee is due.
See here the tuition fees currently set for the courses frequency.
The tuition fee for full-time students is set annually by the General Council of the Universidade de Lisboa, which may, under the International Student Statute, set differentiated values for international students.
Tuition fees can be paid in installments, to be defined by the Management Council of the Faculdade de Belas-Artes.
Evaluation criteria and selection
In the process of selection there’s an overall assessment of your application, subject to a numerical scale of 0 to 20 values, in which the following criteria will be considered:
- Final rank of academic degree. In the case of academic degrees obtained in foreign higher education institutions (when the foreign higher education institution adopts a different scale from the portuguese), the mark will be the result of the proportional conversion of the obtained grade to the portuguese grading system;
- Academic, scientific, technical and artistic curriculum;
- Relevant profissional experience in the course area, classified from 0 to 20.
An interview can take place if the Course Coordinator considers necessary, in which case it will be included in the evaluation criteria indicated above. Candidates who do not attend the interview will be excluded from the selection procedure.